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Your Original Attraction

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  • Tach
    started a topic [Fun] Your Original Attraction

    Your Original Attraction

    The thread on theme inside Disney Parks had me thinking about the dearth of original, non-character or film based attractions in recent years. It seems there has been nothing new on the horizon for any of the Magic Kingdom parks for a long time.

    Which lead me to think about what the folks here at MiceChat might think about the subject.

    Do you have an idea for an original show or attraction? What type of ride is it? What land would it go in? E-Ticket, or below? Is it cobbled together from other discarded ideas, or is it something completely new- something no one has seen before?

    What's YOUR original attraction?

  • MarkTwain
    replied
    Re: Your Original Attraction

    For this idea for WDW's Adventureland, a new plaza would be built called the Arabian Bazaar, allowing the removal of the Arabian theme from the existing Adventureland plaza. The Arabian Bazaar would import the Magic Carpets ride, have several small shops and a restaurant reminiscent of Epcot's Morocco pavilion, and would receive this big-budget original E-ticket.

    This attraction, for which I don't have a title, would be a part-sailing, part-flying ride through the stories of the 1001 Nights, with a focus on the relationship between Scheherazade and the Sultan. The queue building would resemble an ancient (non-Islamic) Middle Eastern building (1, 2), although with some Islamic influences like a blue dome or horseshoe arches. The queue itself would be themed to a street in an Arabian town in the evening, as guests imagine they are approaching a palace. Guests would then board their ships in an river leading to the palace. The boats, resembling dhows (1, 2), would appear to float in the water for this part of the ride, although the boats would really be pulled by a bar Peter Pan-style, by a mast concealed by the sail. The boats would slowly approach the palace through the town and then through the palace grounds, as the sun sets in the background. In palace gardens, guests see some AA parrots and would be leered at by some lion statues... while they hear the sultan discussing with his advisors that he has failed to find a suitable bride, and that he is upset because his first wife betrayed him. The guests then hear a guard announcing that a woman has arrived, and the sultan orders the guard to send her in. A huge stone door in front of the boat opens, and the guests quickly sails in to see an impatient sultan sitting high on his throne, as the boats stop to watch the action. A silk curtain opens in the background, as an AA woman walks in, bows, and introduces herself as Scheherazade. The sultan introduces himself as the great Sultan Sharyar, and asks her what incentive she has to be his bride. Scheherazade explains she is poor, and offers only her stories. The sultan says he has no interest in stories, and orders her to leave by sunrise, but Scheherazade persists, and the curious sultan allows her to begin. One more veil opens as she begins her first tale, and as the boats approach it, guests see the river ends in a waterfall. Instead of going down the waterfall, the music begins and the ship flies off into the sky, with only a small dip before takeoff. The ships fly quickly but smoothly, like a fast Peter Pan or a real-life Soarin'. The guests experience each tale as Scheherazade tells it, each story compacted to one or two scenes, Great Movie Ride-style. Different stories might range from the familiar, like Ali Baba & the Forty Thieves or the voyages of Sinbad, to the lesser-known, such as the Kalendar Prince or Noureddin and the Fair Persian, with Scheherazade narrating by speaker the whole time. The ride would be very visual, with lots of AAs abd special effects, like wind, mist projections, and holograms, and would be rather surreal and faster-paced than life, somewhat like Spaceship Earth, for the entire ride is themed to represent the Sultan's dreams at night and imagination. Occasionally, the ships would land in water, anchoring to the real world, as the sultan interjects or asks a question, but each time she would continue and the ships take off again. At the end of the ride, the ships takes one final drop into the water, and we see the Sultan lying happily underneath a window, as Scherezade sits in the window-sill finishing her last story, as a sun rises in the background. As the music resolves, it is clear the two have fallen in love. Guests would then exit the boat back into the bazaar.

    I think there all sort of issues that could prevent this ride from happening, There nay not be enough room, the right may get bogged down in issues of political correction, or TDO might want it tied into Aladdin. But I think this ride would be a high-tech update in the story-telling dark ride tradition. Any thoughts?

    Leave a comment:


  • Tach
    replied
    Re: Your Original Attraction

    Great ideas!

    For my part, I always envisioned a new Frontierland attraction, somewhat based on the old Stagecoach ride, but amped up to 11.

    Back beyond Big Thunder Ranch, a path leads you a ramshackle depot- possibly a converted barn or storehouse. Emblazoned on the side, yet parched and faded by the sun, reads the words: "Frontier Express". Evoking thoughts and visions of a Pony Express-type mail delivery service.

    Once inside the depot, small groups are drafted to become new drivers/delivery personnel for the Frontier Express' fleet of aging stagecoaches. They are given a quick briefing on their destination, route, and the importance of the cargo (in this case, dynamite for the Big Thunder Mountain Mining Company). They are then ushered in to the loading area, and board their stagecoach with their over-the-hill instructor! Once underway, things go terribly wrong- the horses go crazy, and the old-timer loses the reigns!

    What follows is a rip-roaring, bump-filled, out of control wild ride through a painted desert, a mysterious cavern of rainbow lights, and a country filled with bears and other critters- all with the eminient danger of blasting caps and TnT sticks blowing the stagecoach sky high!

    However, some last-minute heroics by our not-so-feeble driver saves the day, and we are safely delivered to Big Thunder Depot on the back side of the mountain. We exit back out onto Big Thunder Trail, ready to hit the Mountain, or join up again with the Frontier Express!

    Leave a comment:


  • Noski
    replied
    Re: Your Original Attraction

    Here's my idea for Tomorrowland (possibly to replace Innoventions, although we would have to put another building outside.)

    The line for this attraction will be themed to a space center (think Houston) preparing for a launch. You will board a Rover vehicle (actually an EMV like the ones from Indiana Jones), which goes up an elevator with windows that make it look like you launch into space and land on Titan, one of the moons of Saturn. Your mission is to explore the moon, and bring back anything unusual you find. You begin to drive across the dark side of the planet at high speeds, bouncing off rocks and trenches, before finaly entering a cave. After driving around for a while, the vehicle's lights short out, and you are forced to continue in the dark. There will be many sudden stops in this section to simulate crashing into a wall. Eventually, you will emerge in the light, but you are not outside the cave yet. You have discovered an alien civilization inside a large cavern. Unfortunately, the aliens are not friendly, and don't like strangers. The car makes a sharp turn back up another tunnel, where the aliens have set up ambushes and traps for you. You finally make it back to the surface and your space craft, but the aliens are about to destroy it. You barely beat them to it, and (in another elevator ride) blast off for Earth, where you leave the vehicle and go back to Tomorrowland.

    Leave a comment:


  • CaliforniaAdventurer
    replied
    Re: Your Original Attraction

    Jungle Mountain Caravan Canoes. Water flume mountain with dangerous twists and turns.

    Leave a comment:


  • EvilQueen
    replied
    Re: Your Original Attraction

    Long, involved answer(s); if you have the attention span of a gnat, please pass right on by... No Offense taken!

    I think that the ONE, original, non-Character-based attraction created for DCA - Soarin' Over California - is an example of what Disney Imagneering came do - when given the support; it is (and will remain for some time) brilliant.

    Part 1:
    While DCA was being built, my parents still lived less than a mile from the Resort, so we would drive by every other weekend and watch the progress of the New Park Next Door. One of the sights that got my imagination stimulated was watching Grizzly Peak rise above the construction, and - knowing that it was going to be a white water rafting attraction - I just knew that it was going to have that "Disney Imagineering Magic" built right into it! I pictured the attraction starting off just like it does - heck just like the Magic Mountain version from 25 years ago - and I expected the ride at some time to take a "Disney Twist"...

    ...down a not too severe drop into a dark cave, where you feel the mist as the raft splashes, slows, and come to a halt (on a huge conveyer belt - the first of a series of conveyers that move you about the inside of the 'mountain') and you find yourself in a woodland, a Spring pastoral AA-laden Real Life Adventure of fawns, cubs, families of skunks, racoons, possums, etc; lush and beautiful, smelling of wildflowers, hearing the buzzing of bees and the sounds of Nature - with nothing "man-made" in sight. As Spring gives way to Summer and Fall, the animals all grow and become increasingly interested in the 'interlopers' drifting past, until as the skies darken and snow covers the scenes you encounter elk butting their great racks of antlers against each other and a full sized grizzly, on his hind legs, teeth bared, hot breath practically right in front of you!

    ... and your raft suddenly pitches you out and over a crest, and you've left the interior of the attraction (which had gradually been lifting you throughout the inner portion of the ride) and back out into the "real" exterior as you are now ready to go down the final drop and back into civilization!

    Imagine just how crestfallen I was to find: no "interior", no AAs, no story, no imagination, no surprise, nothing to distinguish this "New!" attraction from its predecessors at Knotts or Six Flags. Still...

    Part 2:
    My idea for the Wharf area of DCA: Perhaps too closely linked to the Pirates of the Caribbean (for its own good), I've always wanted to see an attraction based on San Francisco - from the Gold Rush to the 1906 Earthquake. Gliding across a darkened bay, the sound of water lapping against the huge bows of wooden ships that we pass beneath - their mast heads and jibs jutting above us, the great masts outlined against the moon, the sounds of dancehall music and drunken laughter echoing across the water, the lights of the City by the Bay off in the far distance... the fog rolls in, engulfs our boat, and we are suddenly in the Gold Rush hey day of San Francisco: steep streets veer up from us at every angle, offering us scenes of miners buying their equipment, Miner 49-ers heading out in search of the Mother Lode (or having one last campfire dance to the sound of banjos and harmonicas - with one or two burly woman literally being the "Belles of the Ball"!), immigrants plying their trades, foreign languages coming from everywhere, laundry strung up across the 'street' on which we travel, merchant seamen and world travelers encountering saloons and dance hall girls (and some of the more 'seedy' elements of that time) to the tunes of pianos tinkling and fights breaking out just behind the lit doors what we pass, the boon of architecture and transportation: horses, bicycles, rickshaws, motor cars, cable cars; the change of fashion - and culminating in the Great Quake: the city reduced to rubble, bricks and broken steaming pipes (and dreams) and smoke. I picture the last scene being a beautiful woman, face dirtied and hair mussed (but otherwise still in period clothing, a la Jeanette McDonald) singing "San Francsico!" to cheer the injured and those tending to them, the outline of the city in ruin behind her, and as we turn away from this last scene, we see the skyline continue, and realize that it is actually the current recognizable silouette of the current San Francisco - still a century away!

    The ride system is unimportant to me: I picture it being via boats, as in 'Pirates', as the city is so closely tied to the ocean on all three sides, but a trackless system over dry land is OK by me - I will leave it to the Imagineering guys to decide. Perhaps I just loved the old World of Motion and Horizon attractions in EPCOT so much (and now that they are gone...), I wanted a 'west coast version' of our own.

    Leave a comment:


  • JChapinCP
    replied
    Re: Your Original Attraction

    Originally posted by anziodogface View Post
    Not to be a kill-joy, but the Tink coaster (while good) and the Gummi Bears thing go against the OP. The OP mentioned "no character-related attractions".
    Good point. My mistake I read the OP wrong.

    Leave a comment:


  • bearride
    replied
    Re: Your Original Attraction

    Kelani River Mining Co. If I told you more, I'd have to kill you!

    Leave a comment:


  • JFSebastian
    replied
    Re: Your Original Attraction

    I'm working on some semi-developed ideas, but I'd say my earliest concept is a majestic, scenically beautiful attraction based on Walt Disney's classic 'Bambi' called Bambi's Forest Adventure. 'Bambi' is truly one of my favorite Disney films, not to mention it is legendary and highly beloved, but it has no representation in the park. It was mainly its absence that inspired me to start dreaming up what an indoor 'Bambi' ride would be like.

    To put it very basically: the facade is a modestly-sized grassy hill with rocks all around it. There's a fallen tree with 'Bambi's Forest Adventure' carved into it that arches over a cave opening. Friend Owl is perched on top of a tree on top of the hill moving his head around, looking at different people and occasionally speaking to them (maybe use the same technology as Mr. Potato Head). You enter the cave and wind through the queue, which is basically all contained inside this mossy cave. The loading area is the largest part of the cave - you can see sunlight coming from up ahead, where the cave opens back up into the forest. Once you board your vehicle (will most likely have that wooden, hand-carved look with Flower & Thumper on it), you approach the "exit" to the cave (which is really the "entrance" to the ride). Your transition to the first scene is much like the Pooh ride, but instead of the cutouts moving away from you on a hinge, they'll be moving straight into the walls at different speeds to simulate the effect of a multiplane camera.

    You are gracefully ushered into the first scene which is a huge forest, complete with a graceful waterfall, towering redwoods, and grassy meadows. Up ahead, a new Prince has just been born. Of course, it is Bambi. From here, you are ushered from scene to scene as we watch the peaceful animals of the forest interact with each other and act out snipets from the 'Bambi' film. A few showstopping scenes would involve Bambi and Thumper sliding across a frozen lake, a gentle rain set to "Little April Showers", the meeting of Flower in...well, flowers, and the climax which sets you in the middle of the forest ablaze.

    It will be very tame physically, and will be reminiscent of the Fantasyland dark rides except on a more grandiose scale. Still working many kinks out, but that's the idea more-or-less.

    EDIT: Wow, I feel stupid, I forgot this was supposed to be an original idea. I have one I'm working on but it's very primitive right now, I will share at another time. I'm all for pushing more original attractions.

    Leave a comment:


  • anziodogface
    replied
    Re: Your Original Attraction

    Not to be a kill-joy, but the Tink coaster (while good) and the Gummi Bears thing go against the OP. The OP mentioned "no character-related attractions".

    Leave a comment:


  • Coheteboy
    replied
    Re: Your Original Attraction

    I took a theme park design course at a prestigious art school a while back that was instructed by a member of the WDI R&D team. The assignment he greenlighted me to create was essentially Fire Mountain.... though I named it Kilauea to keep it 'non-disney'.

    Date of creation: 2002
    ride type: thrill ride roller coaster inside a volcano
    location where I imagined it built: Adventureland WDW

    Story: a team of explorers discovered an 'inactive' volcano and build a series of mine car tracks to explore the many caverns and see the magma formations. They sell tickets to tourists to help fund the dig.

    While exploring the formations, you come across a sculpture that resembles Pele, the goddess of volcanoes and fire. Your car comes to a stop and the place starts to rumble.

    Lava bursts through the wall where the Pele structure is... simultaneously as the track you're on shifts over to another track... and you fall perilously backwards through all types of volcanic activity.

    You slow to a stop while the switch track ahead of you changes and then your coaster begins to move forward through the rest of the attraction and through the climatic room full of fire and lava and escape just in the nick of time.


    Kilauea is the most active volcano on Earth.

    Expedition Everest opened in 2006. Four years after I turned in my switch track concept. Coincidence that their next coaster had that neat switch track idea? More than likely just a coincidence. But still, I'm satisfied that I turned in something that would more or less become reality in some shape or form.

    The last time that happened was with my concept for a flying coaster I did in 1992 in my spare time. Stealth was the first large scale flying coaster to open in the States, in Northern California in 2000.


    I should dig through my old doodles to see if i can find something else and patent it already!

    Leave a comment:


  • mycroft16
    replied
    Re: Your Original Attraction

    ^^ Used to have the Motorboat Cruise to Gummi Glen for a VERY short time. From what I recall it was largely plywood cutouts and flats.

    Leave a comment:


  • JChapinCP
    replied
    Re: Your Original Attraction

    I always thought a quick tunnel ride a la the gummy bears cartoon would be a good one.

    Leave a comment:


  • RegionsBeyond
    replied
    Re: Your Original Attraction

    Heh too hard to summarize here given the in-depthness, but please see these threads:

    Adventureland walkthrough:
    http://micechat.com/forums/disneylan...lkthrough.html

    DCA Redwoods Cryptzoological Museum:
    http://micechat.com/forums/disneylan...-monsters.html

    Leave a comment:


  • mycroft16
    replied
    Re: Your Original Attraction

    I had an idea based on actual science... though the queue for the ride captured peoples attention far more than the attraction itself which actually was rather flattering.
    http://micechat.com/forums/disneyland-resort/116856-mycroft-presents-armchair-imagineering-idea.html

    I've also toyed with an idea for an entire theme park based on the elements (earth, air, water, fire) and having major attractions where the lands meet that blend them together as well as element specific attractions. The park draws heavily on steampunk and retro-futuristic design.
    Last edited by mycroft16; 07-13-2009, 11:42 AM. Reason: added link

    Leave a comment:

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