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  • Indy Question

    Does anyone know where the tracks tie back in to each other. I tried to figure it out last time I was there, but I couldn't. Thanks for any info.
    I hate robots...

    One Annual Pass-$365 379
    Gas For Car- $60
    Meeting Billy Goat Bob- Priceless

  • #2
    They never break apart. The room changes, not the track.
    "As usual he's taken over the coolest spot in the house"- Father re: Orville 1963

    [FONT=Arial Narrow]

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    • #3
      Originally posted by DisneyDan24
      Does anyone know where the tracks tie back in to each other. I tried to figure it out last time I was there, but I couldn't. Thanks for any info.
      Yes Orville is right the doors are on a track and rotate to fool you into thinking you are going into a different room. BTW Orville that is a hilarious picture you have LOL. :bow:

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      • #4
        OK, thanks for clearing that up...I suppose that's why the giant "demigod"? was a cyclops that day
        I hate robots...

        One Annual Pass-$365 379
        Gas For Car- $60
        Meeting Billy Goat Bob- Priceless

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        • #5
          It really is amazing to see how the lighting and sound change to create the illusion that you are riding down a different track. Next time you go, look carefully at the doors you enter, just as you enter the room you can usually see the room still rotating.

          Also check the floor on the other two potiential doors- no tracks!

          Indy is a marvel- 10 years later and it still blows my mind!






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          • #6
            That is a great tip! I will look now more than ever.
            sigpic

            This has been a Filmways presentation dahling.

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            • #7
              And the room that lies behind the door is amazing, I agree! You have your painted walls with scrim in front and then the starry ceiling. Which will it be!!! I like the stars most, personally.

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              • #8
                Does the driver still get to choose what path you will take? It's been a while since I've ridden, I hear that the steering wheels have been de-activated. Is that true?

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                • #9
                  Still grinning at my naivety thinking there were three different tracks! And I agree, Cousin Orville that pic is the scariest but most amusing yet!

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                  • #10
                    Originally posted by emz84
                    Still grinning at my naivety thinking there were three different tracks! And I agree, Cousin Orville that pic is the scariest but most amusing yet!
                    LOL. Not so much scarier than the real thing these days!
                    Honor those who fall under the sword.
                    But pity the warrior who has slain all his enemies.

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                    • #11
                      Originally posted by Bill
                      Does the driver still get to choose what path you will take? It's been a while since I've ridden, I hear that the steering wheels have been de-activated. Is that true?
                      The driver never choose the path, it was choosen for you. Whether the steering wheel spun or not had nothing to do with the off simulator effects.

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                      • #12
                        To those of you who did not know the magic of Indy in such vivid details as some of my colleagues here, I apologize for there brazen attacks on naivety- its a precious gift worth retaining and not worth mocking-






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                        • #13
                          Also check the floor on the other two potiential doors- no tracks!
                          I did notice the floor did look a little odd...
                          I hate robots...

                          One Annual Pass-$365 379
                          Gas For Car- $60
                          Meeting Billy Goat Bob- Priceless

                          Comment


                          • #14
                            Originally posted by cfparkmanager
                            The driver never choose the path, it was choosen for you. Whether the steering wheel spun or not had nothing to do with the off simulator effects.
                            Now, I know it hasn't been that way since the beginning. I've seen interviews with Geroge about it, and at one time the steering wheel did determine some things.

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                            • #15
                              Originally posted by ah schucks

                              Also check the floor on the other two potiential doors- no tracks!

                              Indy is a marvel- 10 years later and it still blows my mind!
                              Well there ARE tracks, but painted on. There is also a circle painted to make it look like there is some sort of switching system like a train depot that rotates the track. But if you look good, only the track your riding on us sunk into the floor. This had me fooled for a very long time. I still think Indy is one of the best rides ever.

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                              • #16
                                I have a question that's been bugging me for a while after riding Indy for the first time (and many many more after that): How does the entire giant boulder scene at the end work? I've heard different explanations, and none of them really match up with what happens while you're on the ride (or I might not be understanding it that well). I just think that entire scene in the ride is truly breathtaking and my favorite part in the entire ride

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                                • #17
                                  Originally posted by darkincite
                                  I have a question that's been bugging me for a while after riding Indy for the first time (and many many more after that): How does the entire giant boulder scene at the end work? I've heard different explanations, and none of them really match up with what happens while you're on the ride (or I might not be understanding it that well). I just think that entire scene in the ride is truly breathtaking and my favorite part in the entire ride

                                  There was a Thread yesterday called "How does that work" and the answer was in there...
                                  Mellymouse




                                  (do you think the Finding Nemo Subs line will be under 3 hours by then?)





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                                  • #18
                                    I happened to be on Indy once when it broke down and they walked us out right by the boulder. The boulder spins in place and I was told that the walls move back.
                                    °o° A mouse a day, keeps the blues away. °o°

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                                    • #19
                                      MellyMouse, thanks for the information on where to find the answer, I can't believe I overlooked that!

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                                      • #20
                                        We were lucky enough to go to the Indy event where we rode with the lights on (lots of closets along the track) that was great!!!! As far as the wheel it never spun from before day one and it does nothing for the attraction, there is a random program for each transport. It used to me like 1000 of diffrent programs (of course some were just bumps in diffrent spots) from what I have heard it is more now.

                                        As far as the Doors go,
                                        Spoiler
                                        the wall moves with the doors and the side walls. They have lines painted on the floor to look like track so no matter which door you go through it looks like the other doors have tracks. There is only one track you take, when you see the car in front of you go through one the room shifts so the facade of what ever door you are about to go through is infront of the same room w/diffrent lighting. There are only 3 doors so the wall does not have to move that much.


                                        As far as the rolling ball,
                                        Spoiler
                                        you sit in one place and the transport moves in place to feel like your moving. The actual walls slid away from you at first to feel like you are backing up. Then move toward you so it seems like the ball is coming at you. If you sit in the back row just look off to the side on the floor.


                                        J :monkey:
                                        Kungaloosh!

                                        *END OF LINE*

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