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DCA Placemaking: Part Deux

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  • [Idea] DCA Placemaking: Part Deux

    So, as we all know, DCA has vastly improved and is a much better park than it was prior to the relaunch in 2012. Attendance numbers and guest satisfaction show that. I personally find myself spending much more time just hanging out and being there on my visits. BVS and Cars Land are two of the best themed areas put in a Disney Park, but the park still has plenty of room for improvement, especially in the placemaking of it's lands. With their original project starting to really payoff, I think it is time to invest more in the infrastructure and eventual expansion of the park.

    What inspired me to write this was Warner Weiss' wonderful column about the missed placemaking opportunities of Paradise Pier , specifically the Carousel MiceChat - Disney History, Disneyland Resort, Features, Werner Weiss - King Triton’s Carousel of the Sea. I wanna concentrate this thread on my ideas, and your ideas, on mostly placemaking work for three lands that need it: Hollywood Land, Condor Flats, and Paradise Pier.

    Paradise Pier
    Condor Flats

    Condor Flats, to me, would be the easiest land to placemake out of all the ones that need it. This land already has some wonderful theming. Anyone who doesn't agree with that should check out the detailing in the Fly N Buy shop...it's great, stuff that tells a historical story, especially behind the registers (I asked once about the 1940s calendar and got a great history lesson from the CM on the details). I think the first thing that needs to be done is take the land and absorb it into Grizzly Peak. I understand the history or aviation and it's links to the desert, but the attempt at desert theming in the land is mediocre at best and redundant with Cars Land doing a much more effective job at desert theming. Add more trees and make the environment a kind of "transitional" forest into Grizzly Peak. I imagine it like driving up from the city (BVS), into the foothill woodlands (Condor Flats), to the mountain forest (Grizzly Peak).

    Instead of the test base look, I would have the land be more of a mountain landing strip in this post-WWII, mid century National Park (since Condor Flats has 1940s theming and Grizzly Peak has slowly been transition into a 1950s theme). It sounds crazy, but those things did and still do exist. The hang gliding backstory actually fits better into a mountainous national park environment. As far as buildings in the land, I would love to see them painted in more muted tones and just more rustic touches added.

    I would also love to see more done with Grizzly Peak with the addition of more scenic elements and AA animals (I think Mark Davis-esque animals would work so well and could be iconastic in the land if placed in areas of the ride visible to both visitors on the path and the ride). Since the two lands would become one, it would be great to see if they could somehow squeeze another attraction into the expanded land.

    Hollywood Land
    Now this one is tough...I don't have as fully fleshed out ideas for place making in this land, just a bullet list of ideas:
    • Concentrate the look of the land on the Golden Age of Hollywood between the 1940s-1960s.

    • Decorate the facade of the Hyperion with an actual iconastic building instead of the faux sky. I would love to the idea they were originally going to go through with this facade during the redo. An actual, fully realized lobby would be great as well. I imagine something simple, very Hollywood Golden Age, with a vaulted sky light above it.

    • Finish and enclose the back of the facades for the buildings on the north side of the street bordering the Hollywood Studio section.

    • Further make the Hollywood Studio section look like an old backlot. Current attractions can stay (they NEED new facades, especially Monsters) or have a new attraction take their place.

    • If the parties must stay, take them indoors and fully convert the old Hollywood and Dine building into being a nighttime "club". If they still want an element of it outside, open up a part of building with a retractable roof and/or expand a little into the backstage area with a disguised patio.


    What do you think? What are your ideas? Discuss!
    Last edited by SoCalFan; 02-22-2014, 11:52 AM.

  • #2
    Re: DCA Placemaking: Part Deux

    good ideas



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    • #3
      Re: DCA Placemaking: Part Deux

      I think that Paradise Pier is still a mess. The entire boardwalk area needs to be completely redone. That section compared to Paradise Park is completely embarrassing. I actually LOVE the idea that was originally conceptualized on the model of Paradise Pier. There was supposed to be a boardwalk around MFW which I greatly hope we get eventually. I also prefer the color choice made on the model than the real life version. The carousel's new pavilion would have looked gorgeous. And the replacement of the Maliboomer looked very clean and themed perfectly. I feel that the whole area starting from Ariel's Grotto all the way to the end of the old Maliboomer needs to be walled off and completely redone to match the surrounding area. The stores/shops should be gutted out and rebuilt. Screamin' should get a new queue, AND I also think it'd be nice to get a rebuild of the coaster itself. It would look cleaner, and I think it should be painted in more of a tan color. It'd resemble more 1920's like in its attraction poster. Also I think those horrid sand areas inbetween the tracks NEED to be taken out! To me it makes absolutely no sense and looks ugly. I just feel like everything within that area needs to be completely redone. I also wish the same for the GSS area all the way to SeasideSouvenirs. And that's only one land.

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      • #4
        Re: DCA Placemaking: Part Deux

        Originally posted by Nland316 View Post
        I think that Paradise Pier is still a mess. The entire boardwalk area needs to be completely redone. That section compared to Paradise Park is completely embarrassing. I actually LOVE the idea that was originally conceptualized on the model of Paradise Pier. There was supposed to be a boardwalk around MFW which I greatly hope we get eventually. I also prefer the color choice made on the model than the real life version. The carousel's new pavilion would have looked gorgeous. And the replacement of the Maliboomer looked very clean and themed perfectly. I feel that the whole area starting from Ariel's Grotto all the way to the end of the old Maliboomer needs to be walled off and completely redone to match the surrounding area. The stores/shops should be gutted out and rebuilt. Screamin' should get a new queue, AND I also think it'd be nice to get a rebuild of the coaster itself. It would look cleaner, and I think it should be painted in more of a tan color. It'd resemble more 1920's like in its attraction poster. Also I think those horrid sand areas inbetween the tracks NEED to be taken out! To me it makes absolutely no sense and looks ugly. I just feel like everything within that area needs to be completely redone. I also wish the same for the GSS area all the way to SeasideSouvenirs. And that's only one land.
        I completely agree. I also loved that model. It shows how great a completely well executed Paradise Pier can be. I also loved the one they had showing Paradise Park. What we got is great but that model really showed what a lovely vintage civic area was planned. With the exception of TSMM and the Midway Games, the whole strip of boardwalk from Ariel's Grotto to the Maliboomer graveyard needs to be redone to be up to par to aforementioned buildings, SSS, Paradise Gardens, and Paradise Park. I

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        • #5
          Re: DCA Placemaking: Part Deux

          Ummmmmm, don't forget Jumpin' Jellyfish...
          "On these magic shores children at play are for ever beaching their coracles..."
          J.M. Barrie

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          • #6
            Re: DCA Placemaking: Part Deux

            Of course! How could I forget lol. I would honestly get rid of both Jumpin Jellyfish and the Golden Zephyr.. I don't know what I would put in that area.. Maybe a Meet & Greet of some sort? And I'd put some dark ride in the area of GSS all the way to Seaside Souvenirs.. I'd relocate Corn Dog Castle (rethemed of course) somewhere within the boardwalk area. That would about do it for Paradise Pier I would think.

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            • #7
              Re: DCA Placemaking: Part Deux

              Solution to Paradise Pier: Burn it all, let the flames sort it out.

              No but seriously, I think the issue is they focused so much of the DCA 2.0 redo on CarsLand/BVS that they didn't spend as much time as they needed on other areas. Paradise Pier suffers from a schizophrenic theming pattern rather than a more cohesive theme. Ideally, I'd keep Golden Zephyr and the MSS, but get rid of the Jellyfish, as they really seem out of place next to two more classic boardwalk rides (and also because there are only 2 rides like the Zephyr left in the world, and I'd hate to see it go). Move King Triton's Carousel over to the former Jellyfish area and build it a new building that better fits the boardwalk theme already present at TSMM and the boardwalk games. GSS can and probably should be taken out for a smaller dark ride. The former Maliboomer pad should turn into the queue entrance area for a new E-ticket, which would use a show building behind Screamin.

              As an aside, one of my favorite dumb things is the giant dumb Door Mural for the Monsters Inc ride, because they basically just painted over the former Superstar Limo boards. Its stupid and great.

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              • #8
                Re: DCA Placemaking: Part Deux

                Personally in my opinion Paradise Pier is the best looking land that ISN'T completely new. While it looks great, there are still things that I feel need to be addressed:

                Remove Jumpin' Jellyfish (or at the minimal make more acceptable for the 1920's Pier theme)

                Retheme the Paradise Gardens' Restrooms

                Put something more "permanent" into the former Maliboomer site (I don't care if they keep the meet n greet, just make it look more presentable and use the space more efficiently)

                Build the Boardwalk around the Fun Wheel that was in the Blue Sky Model

                Build the amazing building for Triton's Carousel that was also in the Blue Sky model

                Maybe another food location over by TSMM and Screamin' that is Counter Service

                I think that all of the above would make Paradise Pier absolutely amazing but they definitely made the right changes between 2007 and 2012. The only other gripe I have is that WOC basically shuts down the pier save for TSMM, Mermaid, and Sky School but I'm guessing there isn't really a solution to that at the present.
                "Hello folks, welcome aboard the Disneyland Railroad..."
                "The Gods have been angered by all the celebratin'..."

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                • #9

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                  • #10
                    Re: DCA Placemaking: Part Deux

                    Originally posted by SoCalFan View Post
                    • If the parties must stay, take them indoors and fully convert the old Hollywood and Dine building into being a nighttime "club". If they still want an element of it outside, open up a part of building with a retractable roof and/or expand a little into the backstage area with a disguised patio.


                    What do you think? What are your ideas? Discuss!

                    I like this idea, considering that the Mad T Party is in a traffic clogging location. I imagine they will have to relocate it once they fill in that area of Hollywood land with more attractions. I also want them to come with with a new night party theme that's not part of a movie promotion. I would hate to say it but maybe they should move the swing dancing to DCA so it's more thematically appropriate now that the area of DL where the swing dancing occurs was rethemed for PFF.

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