That was pretty weird. FREAKING AWESOME, but weird.
"Somebody need me too much; somebody know me too well. Somebody pull me up short, and put me through hell, and give me support for being alive. Make me alive. Make me alive! Make me confused; mock me with praise. Let me be used. Vary my days. But alone is alone, not alive. Somebody crowd me with love, somebody force me to care. Somebody let me come through, I'll always be there as frightened as you, to help us survive being alive."
--"Being Alive" Company Stephen
Nice, but looks more like it was done in OpenGL than RCT3.
Everything in the video can be done with RCT3 & the new Soak expansion pack. ***Minor Spoiler***: most of the flying objects were coasters with the tracks/supports put into invisible mode. Also, sandbox mode allows an unlimited budget and time. I cannot even imagine how many hours this must have taken. Not only is the timing impressive, but the terrain detail mirrors the attraction about as well as anyone could in RCT3. :bow: :bow: :bow:
Never tried that feature in RCT3, and now that I think about it, RCT3 must have been written in OpenGL through C++ or another language, many 3D games and visuals are designed through OpenGL and Maya. I haven't had the opportunity to work with OpenGL...yet.
This guy did a good job and must be a big fan of Soarin'.
"Doubt is the rust of a feeble mind. The only way to seize the future is to grasp the present. Let's Go!"
Grr, I can't stream at work, can someone post a hotlink so I can Save Target As???
Originally posted by drunkmom
this is my first buzzed post in the DMCA -- I'm really in this club because I'm a bitch more than anything. I've only had to hit the backspace 4 (oops, make that 5) times in (now 7) in this (now 9) (now 15) in this post! Damn, now I'm up to 18! Our neighbors were (19) (20) making tequilla sunrises. I thought I couldn't do tequilla (22) anymore but (24) this stuff (26) was good! It started (27) with an s
The RCT3 Fantasmic: The Ride was made by somebody else. I wish the link was still active but apparently not working now. Both are awesome examples of what can be done with time. The game takes a very powerful computer to run properly and I do know that the Fantasmic: The Ride video took him over 100 hours, the use of a stop watch to time the music and spreads over 10 Sandbox Parks. It was never meant as Parks you could through, but only edited together in Movei Maker and was made specifically to be a video. I love his end statment as that just about sums up both these incredible RCT3 recreations. The Atari dot com site has a link to a forum simiiar to this, with tech help, links to downloads and uploads of you parks. There is also an RCT3 Pyro Site with fireworks. Many of the Disney Fireworks are recreated on this site. I believe the Atari Forum has a link to both the Fantasmic the ride and the pyro site. I found a great fog effect at the Pyro site and put it my Harry Potter Park in Slytherin House in the Haunted Forest section. It really works great.