So ROTS opened in WDW today, and youtube is flooded with the first wave of cell phone POV videos. Since an identical version of this attraction will open in Disneyland soon, I feel it's on topic and fair to discuss these POV videos if we feel so inclined.
**** SPOILERS BELOW****
My impressions from ride POV:
The good:
• Excellent sound design and FIRE music.
• The escape pod simulation looks fun.
• Light saber cutting though the ceiling effect is nicely done.
• Lots of going down corridors and lights going flashy flash - looks fun.
• lots of projection mapped laser damage on real sets, looks cool.
• "NO! NOT UP!! I said down!" Nice moment.
• Really like the unload area! Nice that it's connected so closely to the outdoors. Something new for an attraction of this scale.
Not so good:
• For all the game imagineering talks about being great storytellers (and imagineering has certainly achieved great feats of storytelling in the past) - having characters directly narrate to us about who, what, when, why, is bad storytelling - and this attraction makes excessive of narratized dialogue in the extended preshow. First we're lectured by the good guys - then we get captured by the bad guys and they lecture us again! It's not interesting and will grow tiresome with repeated rides.
• No laser bolt special effects.
• Aside from two Kylo Ren animatronic set-pieces, very static look to the show.
• The portion of the show where you're navigating a row of huge turrets going bang-bang - falls flat, at least on video. The were going for a big dynamic moment on the scale of Indy's rolling boulder - but what we have are large, slow moving props pointed at video screens. Doesn't look great.
What do you all think?
**** SPOILERS BELOW****
My impressions from ride POV:
The good:
• Excellent sound design and FIRE music.
• The escape pod simulation looks fun.
• Light saber cutting though the ceiling effect is nicely done.
• Lots of going down corridors and lights going flashy flash - looks fun.
• lots of projection mapped laser damage on real sets, looks cool.
• "NO! NOT UP!! I said down!" Nice moment.
• Really like the unload area! Nice that it's connected so closely to the outdoors. Something new for an attraction of this scale.
Not so good:
• For all the game imagineering talks about being great storytellers (and imagineering has certainly achieved great feats of storytelling in the past) - having characters directly narrate to us about who, what, when, why, is bad storytelling - and this attraction makes excessive of narratized dialogue in the extended preshow. First we're lectured by the good guys - then we get captured by the bad guys and they lecture us again! It's not interesting and will grow tiresome with repeated rides.
• No laser bolt special effects.
• Aside from two Kylo Ren animatronic set-pieces, very static look to the show.
• The portion of the show where you're navigating a row of huge turrets going bang-bang - falls flat, at least on video. The were going for a big dynamic moment on the scale of Indy's rolling boulder - but what we have are large, slow moving props pointed at video screens. Doesn't look great.
What do you all think?
Comment