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Dilapidated Haunted Mansion makeover?

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  • #21
    Originally posted by mtlchuck View Post
    What would be really cool is a projection-mapping effect at night, where for a flashing second the whole mansion becomes dilapidated, only to quickly be re-iluminated to its regular facade. This could be the same concept as how the changing portraits morph only when lighting flash. Just an idea .
    Another vote for exploring projection mapping. And just to ad some. The mansion is PRIME for this kind of set up because from the outside, it has large sections of largely simple design, not too busy, in one solid color. Similar to small world, this makes it virtually projection ready as is with very little modifications.

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    • #22
      Originally posted by mtlchuck View Post
      What would be really cool is a projection-mapping effect at night, where for a flashing second the whole mansion becomes dilapidated, only to quickly be re-iluminated to its regular facade. This could be the same concept as how the changing portraits morph only when lighting flash. Just an idea .
      I think projection mapping could be done in a cool way at night to simply make it look like there is rain and lightning just over the house itself so when you go inside the hall way the raining windows make more sense. I always feel they should have these windows match the weather and only change to rain either at night or while it's raining and for most days when it is not they should have simulated wind and leaves rather then rain.
      Last edited by Starcade; 02-13-2020, 08:30 AM.

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