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  • [Question] Test Track Technical Question

    I'm doing a little armchair imagineering, and need some help.

    I'm trying to design a ride system similar to that of Test Track's, and was wondering if anyone had any technical specifications of the ride system. Specifically I am curious in the vehicle design and how they get it to skid. Any help would be great, thanks!

    -WV

  • #2
    Re: Test Track Technical Question

    Get it to Skip?? Skip what?

    Comment


    • #3
      Re: Test Track Technical Question

      I know alot about TT, and am always happy to share, but I don't know what you're asking about. It only skids if it has to e-stop or cascade or something at high speed.


      Best hold on to Your Hats and Glasses, 'cause this heres the Wildest Ride in the Wilderness!


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      • #4
        Re: Test Track Technical Question

        BTW.. we have the same track system at TDS' JTTCOTE.... but honestly, I have no clue about it's inner workings. That would be interesting to know.

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        • #5
          Re: Test Track Technical Question

          Never has a ride been more in need of a loop.
          Can you work one in?

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          • #6
            Re: Test Track Technical Question

            Maybe... but if not a loop, at least TDS' JTTCOTE has a steep angled climb at high spped that ends in a big drop that will leave your stomach in the air. Would that be good enough ScottG?

            One more thing, I just have to say this:
            Beam me up, Scotty!

            Comment


            • #7
              Re: Test Track Technical Question

              I too would be insterested in hearing about the ride system.....how does it work exactly?

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              • #8
                Re: Test Track Technical Question

                It skids (not skips) during the ABS sequence- or at least pretends to.

                Comment


                • #9
                  Re: Test Track Technical Question

                  It breaks like normal with an audible skid sound effect playing, and goes through a little S-curve in the track.

                  "Who among you is wise and understanding? Let him show by his good behavior his deeds in the gentleness of wisdom." -- James 3:13

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                  • #10
                    Re: Test Track Technical Question

                    I think the "skid" is a sound effect also.

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                    • #11
                      Re: Test Track Technical Question

                      Isn't the ride system similar to Dinosaur and Indy? It seems like the entire "car" is mounted to a hydraulic system that simulates pretty much all of the lateral movements. I'm just saying this because those blocks look a lot smaller than they feel...
                      He felt like his life was some kind of dream and he sometimes wondered whose it was and whether they were enjoying it.
                      follow us on Twitter! @MickeyMutineers
                      DisregardListen to our podcast on iTunes!

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                      • #12
                        Re: Test Track Technical Question

                        Originally posted by Coastierox View Post
                        Isn't the ride system similar to Dinosaur and Indy? It seems like the entire "car" is mounted to a hydraulic system that simulates pretty much all of the lateral movements. I'm just saying this because those blocks look a lot smaller than they feel...

                        No, No. The vehicles are on a track, much like a slot car. There are no hydraulics in the car solely for effect purposes. And those dips rumble strips on the highway for bumps on residential roads don't seem like much either. But under the right conditions, they pack a wallop.
                        sigpic


                        Originally posted by Phonedave
                        Well, if your parents can't teach you, maybe you can learn from a taser.

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                        • #13
                          Re: Test Track Technical Question

                          Originally posted by PeoplemoverMatt View Post
                          It breaks like normal with an audible skid sound effect playing, and goes through a little S-curve in the track.
                          It's as simple as that. By passing thecar through the "S" shaped track quickly it throws you side to side. Add an audible screech of brakes and you're fooled into thinking you've made a skid stop.

                          There are rumours that GM do use the cars to bench test some small components.
                          Now I'll turn that little mouse's dream into a nightmare Fantasmic !


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                          • #14
                            Re: Test Track Technical Question

                            If I remember correctly, doesn't the vehicle fishtail, or act as if it has "lost control" and move slightly in a lateral direction during the ABS testing sequence? Or am I wrong

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                            • #15
                              Re: Test Track Technical Question

                              Originally posted by TDLFAN View Post
                              Maybe... but if not a loop, at least TDS' JTTCOTE has a steep angled climb at high spped that ends in a big drop that will leave your stomach in the air. Would that be good enough ScottG?

                              One more thing, I just have to say this:
                              Beam me up, Scotty!
                              Yes, that would surely help. I'm envisioning a place in the track where every once in a while a "failed test" car would veer off the track and crash through something big. That, along with some good sound effects would sure add to the experience.

                              I used to work at this place where this pretty blond girl would walk by my desk occasionally and exclaim "Beam me up Scotty".
                              I was always too afraid to ask what she meant by that!

                              Comment

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