DON'T read if you don't want to know.
So after work last night, I swung by the MK to take in a few rides on Space Mountain. I liked the nod to the orginal concept they now have, once inside the attractions there are lots of referances to "Space Port Seventy Five". Space Port being Walts orginal name, and the other being the year it opened. But that aside.... do not expect anything in the lines of the HM's last major refurb and update. This is very cosmetic and not very extensive.
Some posted on here that the car were new. They are not. Not that I needed to but I also confirmed this with the castmembers working there. The seats are, but the shells are the same, just repainted. The first long blue light tube is slightly updated. The sound is better and not as painfully high pitched as it use to be. The back mirror is gone, and with it the illusion that you are headed for a head on crash. Its replaces with some light up cystal like wall that has the effects of shoots the lights down the tunnel. Sort of. Hard to explain but the Wiki on Space Mountains has a good discription. The upside down space cedets
are back and also with the figures in the windows, they look has been updated but its minor in nature.
The ride is EXACTLY the same, BOTH SIDE. I *THINK* its darker, but I wouldn't swear to it. Did not notice it being significantly smoother. If it is, its not a black and while difference from before. Does seem to have more star field effects.
I was completely underwhelmed by the line. Same back light signed are almost everywhere, just the signage itself is change. For example, when you first walk in the entrance, the floor to ceiling sigh now reads Space Port Seventy Five. The bubble domes of space stars are still next, but the pictures of the nebulas have been replace with very simular pictures with very amature "space charts" laid out over them. The next part, where it sort of zig zaged for a bit before getting to the main load area is where the interactive games are. I do wonder how thats going to work. Once side of the this tunnel is new with the interactive games installed, the other side looks pretty much exactly as it previously did. Not too excited about how they don't match. Oh well.
Enter the main line, and they modified the que so that once again they can use the interior space AND accomodate fast pass. Can't look up into the attraction anymore but you can look up into a slowly rotating space effect. The area looks nice sans the surface the floor which I don't think was complete yet, and the back wall which look complete but with an odd mix of some teal like color mismatched with a purpleish pinkish hue of something. Just odd.
And of course the attraction now has load gates.
So after work last night, I swung by the MK to take in a few rides on Space Mountain. I liked the nod to the orginal concept they now have, once inside the attractions there are lots of referances to "Space Port Seventy Five". Space Port being Walts orginal name, and the other being the year it opened. But that aside.... do not expect anything in the lines of the HM's last major refurb and update. This is very cosmetic and not very extensive.
Some posted on here that the car were new. They are not. Not that I needed to but I also confirmed this with the castmembers working there. The seats are, but the shells are the same, just repainted. The first long blue light tube is slightly updated. The sound is better and not as painfully high pitched as it use to be. The back mirror is gone, and with it the illusion that you are headed for a head on crash. Its replaces with some light up cystal like wall that has the effects of shoots the lights down the tunnel. Sort of. Hard to explain but the Wiki on Space Mountains has a good discription. The upside down space cedets

The ride is EXACTLY the same, BOTH SIDE. I *THINK* its darker, but I wouldn't swear to it. Did not notice it being significantly smoother. If it is, its not a black and while difference from before. Does seem to have more star field effects.
I was completely underwhelmed by the line. Same back light signed are almost everywhere, just the signage itself is change. For example, when you first walk in the entrance, the floor to ceiling sigh now reads Space Port Seventy Five. The bubble domes of space stars are still next, but the pictures of the nebulas have been replace with very simular pictures with very amature "space charts" laid out over them. The next part, where it sort of zig zaged for a bit before getting to the main load area is where the interactive games are. I do wonder how thats going to work. Once side of the this tunnel is new with the interactive games installed, the other side looks pretty much exactly as it previously did. Not too excited about how they don't match. Oh well.
Enter the main line, and they modified the que so that once again they can use the interior space AND accomodate fast pass. Can't look up into the attraction anymore but you can look up into a slowly rotating space effect. The area looks nice sans the surface the floor which I don't think was complete yet, and the back wall which look complete but with an odd mix of some teal like color mismatched with a purpleish pinkish hue of something. Just odd.
And of course the attraction now has load gates.
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