Announcement

Collapse

Your Assistance Please

We need your help to battle spammers and also to keep our community user friendly.
PLEASE BE KIND TO OTHERS - Refrain from personal attacks. Avoid politics and harsh language whenever possible. If someone is violating our simple rules, DO NOT confront them, simply report the post.
STOP SPAMMERS - Report the post. DO NOT respond to them.

2017 is a year of renewal for us, we have lots of exciting changes on the way for you, but we don't have time to deal with trolls and spammers. If you find yourself suspended and need to plead your case, you will need to do so after your suspension. We are happy to address your concerns if you made a simple mistake. However, please note that those with a history of bad behavior and pushing our rules to the limit will not be given the courtesy of a reply.

MiceChat offers a number of ways for you to communicate and get involved. We offer Facebook Groups and Pages, Twitter, Instagram and Pinterest accounts. We have a front page filled with amazing content. We offer weekly meetups in the parks. Meets and events all over the world. Podcasts and videos. And we continue to maintain forums for your posting convenience. But with all those options, we can't be everywhere all the time. We need YOUR help. Please don't poke the trolls. Report posts and leave reputation. We'll do our best to keep the forums clean and active, but we can't do so without your help.

Thank you for your support folks, it's going to be a really fantastic year in the MiceChat world.
See more
See less

Press Release: Disney & Carnegie Mellon Researchers Build 3D Face Models

Collapse

Ad Widget

Collapse
This topic is closed.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Press Release: Disney & Carnegie Mellon Researchers Build 3D Face Models

    Disney & Carnegie Mellon Researchers Build 3D Face Models That Give Animators Intuitive Control of Expressions


    The researchers developed a method that not only translates the motions of actors into a three-dimensional face model, but also subdivides it into facial regions that enable animators to intuitively create the poses they need. The work, to be presented Aug. 10 at SIGGRAPH 2011, the International Conference on Computer Graphics and Interactive Techniques in Vancouver, envisions creation of a facial model that could be used to rapidly animate any number of characters for films, video games or exhibits.
    Disney & Carnegie Mellon Researchers Build 3D Face Models That Give Animators Intuitive Control of Expressions | Disney by Mark

Ad Widget

Collapse
Working...
X