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Disney's 'Underdog' getting Realscan 3-D bite - PRNewswire 6/28/06


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  • Disney's 'Underdog' getting Realscan 3-D bite - PRNewswire 6/28/06

    Realscan 3D Gives Bite to Disney's Underdog

    Cutting-Edge Scanning House Helps Bring Classic Character to Big Screen by Solving Problem of Scanning Live Animals
    REDONDO BEACH, Calif., June 28 /PRNewswire/ -- Realscan 3D, the industry leader in high resolution, high colorstructured light 3-D scanning, today announced their involvement on theforthcoming Disney film "Underdog". Realscan 3D provided the production with animation-ready precision digital doubles of the lead character,"Shoeshine", Underdog's alter-ego, and the heads and muzzles of the cast dogs in the film.
    Realscan also created a digital double of the film's villain, Simon Barsinister, played by Peter Dinklage.

    For the film, Realscan 3D solved a common problem facing productions --how to provide an accurate digital replica of a live animal. Traditional systems require the subject to remain at rest for approximately 30 secondswhile the scanner acquires a single pass. Realscan's NexGen(TM) scanning pipeline captures the subject in a fraction of a second allowing for theacquisition of live animals.

    "Our NexGen scanning pipeline allows productions to overcome the barriers of traditional scanning," said Frank DeMarco, CEO of Realscan 3D."The digital doubles Realscan creates equal the actual volume of theobjects scanned and possess accurate texture placement. In this case, the digital double of Shoeshine is indistinguishable from the live action hero."

    Realscan 3D added value to the production by creating high qualityscans that were then provided to the two visual effects houses working onthe production. This eliminated the need for the production to invest further resources into modeling facsimiles of the talent and provides aconsistent look for the film's digital doubles regardless of the vendorhandling the shot. "The days of productions throwing darts at a board -- relying onartistic interpretations of talent -- are over," said Joel Thornton, CTO of Realscan 3D. "Productions can now take accurate digital assets created by Realscan and provide them directly to multiple FX houses across theproject, saving valuable time and money while achieving unprecedentedresults."

    Realscan 3D is a Los Angeles-based effects company specializing in thecreation of film quality digital doubles using structured light 3Dscanning. Increasingly recognized as the premier 3D scanning boutique forfilm, television and video game productions, Realscan 3D has createddigital doubles for a wide variety of film productions and companies, including Walt Disney Pictures' "Sky High"; Jerry Bruckheimer Films' "Deja Vu" and "National Treasure"; FOX Television's "American Idol"; Nintendo;and Wal-Mart.
    SOURCE Realscan 3D
    "If you don't know how to draw, you don't belong in this building" - John Lasseter 2006

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