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  • Virtual Walt Disney World Online

    I think it would be pretty cool if Disney made a 3D mmorpg based on their Walt Disney World.

    What do you think?

  • #2
    Re: Virtual Walt Disney World Online

    Isn't that pretty much what VMK was? I think it's a good idea, but I don't see Disney going back down that road anytime soon.
    It's a Zip-A-Dee-Doo-Dah...Tip for Today!









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    • #3
      Re: Virtual Walt Disney World Online

      Yeah, that'd be pretty sick. I agree with yoyo though.

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      • #4
        Re: Virtual Walt Disney World Online

        This would be cool.

        VMK was VMK, but this could be exactly the park, the look and all.

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        • #5
          Re: Virtual Walt Disney World Online

          I have my own opinions on what would constitute a fantastic Disney theme park-based MMORPG, available upon request.
          Like this post? Read more like it at The Disneyland Dilettante!

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          • #6
            Re: Virtual Walt Disney World Online

            Sounds interesting Karalora!

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            • #7
              Re: Virtual Walt Disney World Online

              Copy-pasted from another thread:

              My dream video game for Disneyland is an MMORPG called "Knights of the Magic Kingdom."

              The premise is that there is an alternate dimension connected to Disneyland where the real Disney characters live, in "homelands" that branch off of the corresponding rides. This alternate dimension is the manifestation of the excess creative energy generated by Walt Disney Studios when they make movies, and various spiritual entities come to feed on it. Some of them are harmless, but others are quite dangerous, and not only do they pose a threat to residents of the alternate dimension, but the damage they do can reverberate back into the "real world" and cause problems at Disneyland.

              To cope with this, those in the know at Disney secretly recruit brave, sympathetic people and teach them how to cross over into the alternate dimension and use the magic there to devise empowered identities for themselves, so that they can fight the monsters and other weird things. These people are the Knights of the Magic Kingdom, AKA the player-characters.

              At character creation, you would choose an identity and powers for your Knight based on one of the lands/attractions at the park. For instance, you could be a pirate with mad swashbuckling skills, or a fairy with transformation magic, or a Toon with nigh-invulnerability and infinitely deep pockets, or even a wild jungle animal. Each Knight's powers would be slightly more effective in their corresponding land than elsewhere.

              Missions could range from retrieving a small child who accidentally crossed over into the alternate dimension, to helping Peter Pan rescue the Lost Boys from Captain Hook, to taking down a monster that threatens to destroy the analogue of Sleeping Beauty Castle, which would almost certainly have catastrophic consequences for the park in the "real" world. The game's currency would of course be Disney Dollars, but some shops might only accept doubloons or simoleons or shillings, necessitating a trip to the Bank of Main Street to make an exchange. Another general challenge would be accomplishing certain tasks in Disneyland itself without accidentally displaying your powers in front of NPCs (guests).
              Like this post? Read more like it at The Disneyland Dilettante!

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              • #8
                Re: Virtual Walt Disney World Online

                May I have a link to a virtual disneyland game please? I really want to play on one.

                Comment


                • #9
                  Re: Virtual Walt Disney World Online

                  My dream video game for Disneyland is an MMORPG called "Knights of the Magic Kingdom."

                  The premise is that there is an alternate dimension connected to Disneyland where the real Disney characters live, in "homelands" that branch off of the corresponding rides. This alternate dimension is the manifestation of the excess creative energy generated by Walt Disney Studios when they make movies, and various spiritual entities come to feed on it. Some of them are harmless, but others are quite dangerous, and not only do they pose a threat to residents of the alternate dimension, but the damage they do can reverberate back into the "real world" and cause problems at Disneyland.

                  To cope with this, those in the know at Disney secretly recruit brave, sympathetic people and teach them how to cross over into the alternate dimension and use the magic there to devise empowered identities for themselves, so that they can fight the monsters and other weird things. These people are the Knights of the Magic Kingdom, AKA the player-characters.

                  At character creation, you would choose an identity and powers for your Knight based on one of the lands/attractions at the park. For instance, you could be a pirate with mad swashbuckling skills, or a fairy with transformation magic, or a Toon with nigh-invulnerability and infinitely deep pockets, or even a wild jungle animal. Each Knight's powers would be slightly more effective in their corresponding land than elsewhere.

                  Missions could range from retrieving a small child who accidentally crossed over into the alternate dimension, to helping Peter Pan rescue the Lost Boys from Captain Hook, to taking down a monster that threatens to destroy the analogue of Sleeping Beauty Castle, which would almost certainly have catastrophic consequences for the park in the "real" world. The game's currency would of course be Disney Dollars, but some shops might only accept doubloons or simoleons or shillings, necessitating a trip to the Bank of Main Street to make an exchange. Another general challenge would be accomplishing certain tasks in Disneyland itself without accidentally displaying your powers in front of NPCs (guests).
                  that is AWSOME!
                  you should consider this to them!
                  Hello? I seem to be in some sort of inter dimensional dimension with no way in or out....Send Help! and Pie! pumpkin peferably

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                  • #10
                    Re: Virtual Walt Disney World Online

                    I wish they would, with real graphics and never ending quests. I like the idea very much.

                    Comment


                    • #11
                      Re: Virtual Walt Disney World Online

                      Thanks for the votes of confidence, guys. I'm currently working on a story that will express the adventurous "feel" I would hope to get from such a game.
                      Like this post? Read more like it at The Disneyland Dilettante!

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