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  • PS3/Wii: What is(n't) in the box

    Nintendo Wii
    Price:
    • $249.99
    What's Included:
    • 1 Wii-mote
    • 1 Nunchuk attachment
    • 1 Wii stand
    • 1 AC adapter
    • 1 Composite audio/video cable
    • 1 sensor bar
    • 1 sensor bar stand
    • 2 AA batteries
    • 1 copy of Wii Sports

    Specs
    729 MHz IBM PowerPC "Broadway" CPU243 MHz ATI "Hollywood" GPU24MBs "main" 1T-SRAM64MBs other 1T-SRAM512MBs internal flash memory3MBs texture memory on GPUBuilt-in 802.11b/g Wi-Fi capabilityOne SD memory card bayAV multi-port: S-video, composite, componentAnalog (left/right) audio / DPLIIFour GameCube controller portsTwo GameCube Memory Pak slotsTwo USB 2.0 portsCompatible with up to four wireless Wii-motesSelf-loading media driveAccepts 12cm Wii and 8cm GCN discs; no DVD movies

    Features
    • Fully backward compatible with the Gamecube, including controllers
    • Wii Channels and interface (online shops, communication, community)
    • Virtual Console allows you to download NES, SNES, and N64 games. Third party games will be available too (TurboGrafx16, Sega Genesis, etc.)
    • Wifi communication with the Nintendo DS

    Peripherals and Price
    • Wii-mote: $39.99
    • Nunchuck Attachment: $19.99
    • Classic Controller: $19.99 (needed for classic games and select Wii titles. Super Smash Bros. for example)
    • Wii HD Premium Component Cable: $59.99
    • Wii Charge Station: $29.99
    • Wii S-video Component Cable: $39.99
    • Wii USB 2.0 LAN adapter: Price to be Announced
    Pros:
    • Unique controller allows for new ideas and gameplay modes
    • Price
    • Backward Compatibility
    • Wii Channels
    • Small (same height as 3 stacked DVD cases
    • Possible downloading of Sega Genesis/TurboGrafx games
    • Wireless DS connectivity
    Cons:
    • Incapable of HD output (Internal RAM cannot support resolutions higher than 480p, some Xbox titles support 780p resolutions)
    • Hidden costs (Virtual Console titles cost $5-10, Some games cannot use the Wii-mote, Wii-motes need batteries)
    • No Hard drive (only 512mb of built in memory. Online downloads and Virtual Console games must be saved on an SD card. SD cards sold separately)
    • No Ethernet port (Gamers with no router have to buy a LAN adapter)
    • No Dolby Digital Support

    Playstation 3
    Price:
    • 20GB System: $499
    • 60GB System: $599
    What's Included:

    Both PS3 models
    • PlayStation 3 console
    • SIXAXIS wireless controller
    • AC cord
    • USB mini-cable (for charging the SIXAXIS controller)
    • Ethernet cable
    • Multi-AV cable with composite connectors
    • First 500,000 PlayStation 3s will ship with a copy of Taladega Nights: The Ballad of Ricky Bobby on Blu-ray
    • Gigabit Ethernet port
    60GB Model
    • Memory Stick, SD and Compact Flash card slots
    • 60GB Hard Drive
    • HDMI Output
    • 802.11b/g wireless
    • Carrying Handle
    Specs (60GB model in red)
    • CPU:
    • GPU:
      • RSX "Reality Synthesizer"
    • Memory:
      • 256MB XDR Main RAM 256MB GDDR3 VRAM
    • HDD:
      • 20GB 2.5" Serial ATA (60GB)
    • I/O:
      • USB 2.0 x 4
      • MemoryStick/SD/CompactFlash Slots
    • Communication:
      • Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
      • IEEE 802.11b/g Wi-Fi
      • Bluetooth 2.0 (EDR)
      • Wireless Controller Bluetooth (up to 7)
    • A/V Output:
      • Screen Size: 480i, 480p, 720p, 1080i, 1080p
      • HDMI: HDMI out - (x1 / HDMI)
      • Analog: AV MULTI OUT x 1
      • Digital audio: DIGITAL OUT (OPTICAL) x 1
      • Blu-ray/DVD/CD DRIVE "read only"
    • Dimensions:
      • Approximately 325mm (W) x 98mm (H) x 274mm (D)
    • Weight:
      • Approximately 5 kg
    Features
    • Capable of supporting a variety of storage media (memory sticks, SD, etc.)
    • PSP/PS3 wireless connectivity (use the PSP to control PS3 games in real time, or view PS3 content on the PSP)
    • PS1 emulator (download PS1 games and play them, or put them on your PSP)
    • Backward Compatible
    • SixAxis controller allows 6 points of movement
    • SixAxis controllers connect wireless through Bluetooth
    • Up to 7 controllers can be wirelessly connected simultaneously
    • Plays Blu-Ray movies
    • Region Free games
    • Supports 1080p,1080i, 720p, 480p and 480i. 1920x1080 progressive, not interlaced (progressive is much better)
    Peripherals and Price
    • PS3/PS2 controller adapter: $4.99
    • PS3 HD Component Cable: $59.99
    • PS3 S-Video Premium Cable: $39.99
    • PS3/PS2 Memory Card Adapter: $14.99
    • Blu-Ray Player Remote: $24.99
    • SixAxis Controller: $39.99
    ProsCons
    • Price (while justified, may be too much of a shocker)
    • Publishers can charge for their own content (monthly fees for MMO's)
    • No port for PS2/PS1 memory cards, adapter must be bought
    • No port for Dual Shock controllers, adapter must be bought
    • No rumble feature in SixAxis controllers
    • No upscaling of DVD's and possibly PS2 games (making them look sharper)
    Personal Opinions on the Wii:

    Once again, Nintendo delivers a product that sounds cheap, but has hidden fees. The classic controller is not included in the box, and they cost $19.99. While most titles will use the Wii-mote, certain games will not. Super Smash Bros. will only be playable with the classic controller. The Virtual Console is a great feature, but you'll need the classic controller for most of those two. You can turn the Wii side ways to play NES titles though. You also have to pay for online service. So not only do you have to pay for virtual console downloads, you also have to pay just to connect to the internet to do so.

    You also need to buy SD cards to store those downloads. The Wii has no hard drive so unless you have one, you won't be able to save your downloads. You have up to 512mb of internal memory to store game saves, but that's really not that much space.

    The Wii is also incapable of displaying images at even the lowest HD output. What this means is that if you're playing a game on an HDTV, you'll get a really bad case of the jaggies. The jaggies are what you see when you have a diagonal line on your TV, and the line is broken up as a result of less pixel usage.

    Wii-motes use 2 AA batteries. Either you'll be buying new batteries all the time (which will definitely add up over time), or you can buy an charger for $29.99.

    So let's look at the rundown for things you WILL need to get the most of your Nintendo Wii...

    Nintendo Wii System: 249.99
    Classic Controller: $19.99
    1GB SD card: $49.99
    4 Pack of AA Batteries: $5-10
    Wii-mote Charging Station: $29.99
    Total: $349.96


    The Wii is going to be a great console, but it's false to think that you'll be getting the full experience right out of the box on launch day. That having been said, I don't think we should let price affect us too much. If you're hurting that bad for money, you probably shouldn't be involved with such an expensive hobby anyway!

    Personal Opinions on the PS3:

    Wow. What a price! $600 immediately sends a shock wave down the spine of everyone who hears it. The PS3 is a powerhouse system that has a seemingly infinite amount of options for everyone from Audio/Video-philes, to your average gamer. The price may really hurt sales initially however. With two cheaper competitors, consumers may be enticed to look at price over value. And with each game/peripheral costing an average of $10 than a Wii, Nintendo may have the keys to an early lead.

    The loss of the rumble feature in the new controller is a bit of a disappointment. Force feedback has been expected in controllers since the Rumble Pak came out on the N64. The SixAxis sounds like a good middle ground between the extremes of the 360 controller and the Wii controller. Triggers replace a few of the buttons and the 6 points of movement allow a transition in gameplay without adjusting a feel that gamers have had since the 80's. It would have been nice if the SixAxis could turn off and allow force feedback. If developers don't take advantage of the SixAxis features, it's going to be a complete waste.

    It also sucks that the PS3 doesn't have ports for PS2 controllers. I realize that they deleted the ports to keep costs down, but it's still a bit of a disadvantage. Especially when the Wii has ports of the GC controller.

    The Online store is a bit of concern for me. I know that they've been studying Xbox Live, but they really need to surpass it in order to win fans. Xbox Live is simply unmatched with the level of integration. It's convient, aesthetically pleasing, and effective. The original PS2 online interface was cumbersome at best. The fact that some companies can charge what they want seems odd to me. I'm not sure if Sony plans on carrying information from one game to another in order to keep stats, but it sounds risky.

    I think Sony has the most potential, but they really have to be on the ball. They need to use all of the features that the PS3 has built in, as well as really taking advantage of the SixAxis features. There should be a lot of games with PS3 connectivity as well as a streamlined Online interface.

    It's so much of a gamble, and given their track record of seemingly letting the console do it's thing is not going to work this time. Advertising has to be spot on, no more cryptic commercials!
    Last edited by Soulquarian; 10-25-2006, 09:39 PM.

  • #2
    Re: PS3/Wii: What is(n't) in the box

    Thanks for the info Soulquarian. My daughter is very interested in getting one of these for Christmas. I'll take this info home tonight and review with her.

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    • #3
      Re: PS3/Wii: What is(n't) in the box

      Updated

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      • #4
        Re: PS3/Wii: What is(n't) in the box

        Originally posted by ToyGuy View Post
        Thanks for the info Soulquarian. My daughter is very interested in getting one of these for Christmas. I'll take this info home tonight and review with her.
        Just to let you know, the PS3's will be an incredibly hard find (aside from ebay) at any time before Christmas. Analysts expect most people who want one won't be able to get one until Spring 07. This is due to incredibly high shortages, not incredibly high demand. Those that will get it have to go through the hassle of camping out for hours, and possibly days, before launch.

        The Wii should be no problem.

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        • #5
          Re: PS3/Wii: What is(n't) in the box

          Sorry to double post, but I have to say, I love Soul's Pro/Con lists. The pros are in abundance for the PS3 and there are more cons for the Wii. Also, the PS3 is nicely presented with bullets and even highlighted/colored text for clarification. The Wii section has no bullets, and no style! Soul, just give it up, you work for Sony.

          Hehehe. Good summary.

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          • #6
            Re: PS3/Wii: What is(n't) in the box

            Originally posted by pizzamousechips View Post
            Sorry to double post, but I have to say, I love Soul's Pro/Con lists. The pros are in abundance for the PS3 and there are more cons for the Wii. Also, the PS3 is nicely presented with bullets and even highlighted/colored text for clarification. The Wii section has no bullets, and no style! Soul, just give it up, you work for Sony.

            Hehehe. Good summary.
            I edited the Bullets. I spent most of my morning doing that post, I thought for sure I added bullets lol.

            I colored some text for the PS3 because the 60GB model has more features.

            I hope it didn't come out biased, at least until my personal opinions lol. Feel free to add something that I've missed.

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            • #7
              Re: PS3/Wii: What is(n't) in the box

              Originally posted by pizzamousechips View Post
              Just to let you know, the PS3's will be an incredibly hard find (aside from ebay) at any time before Christmas. Analysts expect most people who want one won't be able to get one until Spring 07. This is due to incredibly high shortages, not incredibly high demand. Those that will get it have to go through the hassle of camping out for hours, and possibly days, before launch.

              The Wii should be no problem.
              That's what I've been hearing also. I read somewhere they are only shipping out 500,000 all together.

              Comment


              • #8
                Re: PS3/Wii: What is(n't) in the box

                Originally posted by Soulquarian View Post
                I edited the Bullets. I spent most of my morning doing that post, I thought for sure I added bullets lol.

                I colored some text for the PS3 because the 60GB model has more features.

                I hope it didn't come out biased, at least until my personal opinions lol. Feel free to add something that I've missed.
                Oh, no it's great Soul. I was just messin. )

                Originally posted by SpookyBear View Post
                That's what I've been hearing also. I read somewhere they are only shipping out 500,000 all together.
                Yup it's gonna be pretty bad. Latest numbers show that it's down to 400k. In comparison, Nintendo will be shipping over 1 million Wiis.

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                • #9
                  Re: PS3/Wii: What is(n't) in the box

                  Originally posted by pizzamousechips View Post
                  Oh, no it's great Soul. I was just messin. )
                  Jerk :judge:

                  :lol:


                  Yup it's gonna be pretty bad. Latest numbers show that it's down to 400k. In comparison, Nintendo will be shipping over 1 million Wiis.
                  I knew this was going to happen. One Sony exec said they're having "production issues". Does that mean early adopters are going to have crappy PS3's? That's why I rarely buy consoles at launch. I took a risk on the PSP and got lucky. Almost every console has issues with first generation releases. Except Nintendo, I think. I don't recall them having recalls or big malfunctions.

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                  • #10
                    Re: PS3/Wii: What is(n't) in the box

                    Originally posted by Soulquarian View Post
                    Jerk :judge:

                    :lol:




                    I knew this was going to happen. One Sony exec said they're having "production issues". Does that mean early adopters are going to have crappy PS3's? That's why I rarely buy consoles at launch. I took a risk on the PSP and got lucky. Almost every console has issues with first generation releases. Except Nintendo, I think. I don't recall them having recalls or big malfunctions.


                    Yup. It's a trend that first batches aren't flawless. But even then, the numbers for "bad" systems are exaggerated. I have many friends with 360's, PSP's, and PS2's that they've had since launch and work just fine (including me!). It's just that you're more likely to read stories about the people who aren't as lucky, than the people who are.

                    I'll take my chances with every new launch, since I'm the kinda guy who needs everything right away. So far, my gambles have had no consequences.

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                    • #11
                      Re: PS3/Wii: What is(n't) in the box

                      Originally posted by pizzamousechips View Post


                      Yup. It's a trend that first batches aren't flawless. But even then, the numbers for "bad" systems are exaggerated. I have many friends with 360's, PSP's, and PS2's that they've had since launch and work just fine (including me!). It's just that you're more likely to read stories about the people who aren't as lucky, than the people who are.

                      I'll take my chances with every new launch, since I'm the kinda guy who needs everything right away. So far, my gambles have had no consequences.
                      I've only had a problem with a PSP. My first one was fine, but I dropped it and broke (man was I pissed). The second one has a dead pixel. It's not noticeable unless the screen is all black, so I don't even bother with the pixel fixers out there.

                      Comment


                      • #12
                        Re: PS3/Wii: What is(n't) in the box

                        Nintendo has been known to build products that dont break down. My original NES still works fine and I've had it for like 20 years now. I still like to plug it in and play those classics like "Kung Fu" and "Contra" ;-)
                        Sony has been ok from what I've heard and Microsoft must have a crappy QA dept because the Xbox has been plagued with problems.
                        Out of the NIGHT....
                        When the full moon is BRIGHT!!
                        Comes a horseman known as ZORRO!!!
                        ---------------------------------------

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                        • #13
                          Re: PS3/Wii: What is(n't) in the box

                          Originally posted by Zorro825 View Post
                          Nintendo has been known to build products that dont break down. My original NES still works fine and I've had it for like 20 years now. I still like to plug it in and play those classics like "Kung Fu" and "Contra" ;-)
                          Sony has been ok from what I've heard and Microsoft must have a crappy QA dept because the Xbox has been plagued with problems.
                          I don't know about the original Xbox, but my boyfriend's brother has a Xbox 360 that he bought on launch day that after 10 months has already died, and his friend has a 360 that died after 11 months. It seems it's definitely better to wait with 360's. It seems the only company that doesn't seemed to be plagued with many problems at launch is Nintendo.

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                          • #14
                            Re: PS3/Wii: What is(n't) in the box

                            DROOL ME WANT PS3. Why do people torture me with list of features 22 days before launch?! WHY!!!!!!!
                            Even though I was pre ordered 6th in line there is still a chane that we won't get it! Our whole plan was to buy one than sell it on Ebay for just enough to get us at least 2.

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                            • #15
                              Re: PS3/Wii: What is(n't) in the box

                              i have a feeling that it's gona be a little dificult to get a wii on launch
                              sigpicDISNEYROYALTY

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                              • #16
                                Re: PS3/Wii: What is(n't) in the box

                                Wow, apparently the Virtual Console games will not be free until next July like what was previously announced. All web browsing and Virtual Console downloads will be fee based.

                                Players buy Virtual Console games with Wii Points, which are similar to Xbox Live Points. Wii owners can purchase Wii Points online through the Wii Channels interface or, alternative, they can purchase Wii Points Cards at various videogame retailers. For $19.99, players receive 2,000 Wii Points. NES games start at 500 points or $5; SNES start at 800 points or $8; and N64 start at 1,000 points or $10. Pricing structures for Genesis, TurboGrafx-16 and MSX games have not yet been made available, but they are likely to be similar
                                Later today, an announcement should be made about web browsing pricing.
                                Last edited by Soulquarian; 11-07-2006, 01:57 PM. Reason: Better Explanation

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                                • #17
                                  Re: PS3/Wii: What is(n't) in the box

                                  I can wait until July. I have most of the old NES/SNES/Genesis game on my computer. Wonder why they are doing that, and if you pay to get them now will you get reimbursed when they are free?? NOPE!!!

                                  Question about the "Classic Controller" thing for the Wii. Theoretically if you have a GC and use that controller wouldn't they work??? Or do they want you to buy their classic controller?

                                  Personally, I don't think were getting either until sometime next year. We thought about the Wii but for now we have other things that are high on our list.

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                                  • #18
                                    Re: PS3/Wii: What is(n't) in the box

                                    Originally posted by sir clinksalot View Post
                                    I can wait until July. I have most of the old NES/SNES/Genesis game on my computer. Wonder why they are doing that, and if you pay to get them now will you get reimbursed when they are free?? NOPE!!!

                                    Question about the "Classic Controller" thing for the Wii. Theoretically if you have a GC and use that controller wouldn't they work??? Or do they want you to buy their classic controller?

                                    Personally, I don't think were getting either until sometime next year. We thought about the Wii but for now we have other things that are high on our list.
                                    I doubt they well let the GB work in place of their Retro controller sorry Nintendo's rules lol.

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                                    • #19
                                      Re: PS3/Wii: What is(n't) in the box

                                      Originally posted by sir clinksalot View Post
                                      I can wait until July. I have most of the old NES/SNES/Genesis game on my computer. Wonder why they are doing that, and if you pay to get them now will you get reimbursed when they are free?? NOPE!!!
                                      From what I hear, the Virtual Console games will never be free. The price may be adjusted as the year moves on though.

                                      Personally, I can't really see why I should pay $5 for a digital copy of a game when I can go to my local EBGames and get a cartridge for around 50 cents. I thought the whole purpose of digital media was to be cheaper since you don't have to pay for materials?

                                      Question about the "Classic Controller" thing for the Wii. Theoretically if you have a GC and use that controller wouldn't they work??? Or do they want you to buy their classic controller?
                                      From what I've heard, the GC controller will only be used for GC games. The Wii plays GC discs, so you can't download Gamecube games anyway.

                                      Some titles will be developed exclusively for the Classic Controller like Super Smash Bros., but it doesn't make sense fiscally to develop two control patterns for multiple controllers.

                                      Personally, I don't think were getting either until sometime next year. We thought about the Wii but for now we have other things that are high on our list.
                                      Same here. But if anyone gets one.. um, can I come over and play?

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                                      • #20
                                        Re: PS3/Wii: What is(n't) in the box

                                        ^ Lol.

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