While many are playing the Toy Box mode within Disney Interactive Studios game Disney Infinity, the Play Set mode also offers hours of endless fun of exploration and missions. In this review, we set foot in Monsters University where Fear Week is upon the college campuses and the hated Fear Tech have come and desecrated the hallowed grounds of MU.
When starting the Play Set, you are allowed to start the game as any of the three Monsters Inc. characters released for Disney Infinity; which is Mike Wazowski, James P. Sullivan aka Sulley and Randall Boggs aka Randy. It should be noted that this does all depend on you having bought the Mike and Randy figures. Otherwise you will not have access to playing them within the Play Set or unlocking specific challenges and vaults for these characters.
This is not a recreation of the Disney/Pixar summer movie Monsters University
Oozma Kappa, better known as the OK fraternity. Art, Don Carlton, Scott "Squishy" Squibbles, Terri and Terry Perry are all seen roaming both campuses giving you the main story line missions to complete. The second set of mission givers are from various monsters that provide you side missions, which require your help to pull off pranks or clean up the school. Finding who has a mission can be done in three ways; you can look where the green arrow points to that is located near your character, pressing the select button (PS3 version) and picking the find mission givers option, or by looking for monsters with a beam of light shining down upon them.
The missions vary at difficulty with some being very easy to accomplish and others giving a higher degree of difficulty, causing you to replay missions quite a few times. Since this is a free roam world, the majority of missions can be completed as you please. You can even have numerous missions going on at once for those multitasking people among us. Some missions do become repetitive causing you to want to get it done quick so you can move on to something else. Aside from the various missions within the Play Set, challenges are also offered which ask the player to perform a particular feat such as paint balling in three modes, easy, medium, and hard. After completion of a challenge in every difficulty, these become available for replay with the ability to pick your choice of difficulty.
Various issues throughout the play set did occur such as see through dotted textures throughout the buildings and landscapes. It seemed as if the area was never able to fully load and quit as you approached. Walking away and coming back to the area or building would typically fix this. Audio issues also occurred after completing a mission. During the completion sequence of a mission, anyone of the three characters would state the first three words, stop and repeat their celebration speech. This can all be fixed with a software update, but these issues break the immersiveness set by the Play Set for a bit. Another issue I've experienced in the Play Set is uncompleted gold star missions, even though the mission was completed early on. For the time being no fix has been found, but hopefully can be corrected with a future software update.
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